Krakower Group Composer Spotlight: Jamie Christopherson

Jamie_Headshot

Today we are excited to spotlight Composer Jamie Christopherson, whose recent projects include films “Dirt” and “Pray for Rain,” along with Konami’s Metal Gear Rising: Revengeance and Ubisoft’s The Mighty Quest for Epic Loot.

What’s your composing method?

My method of composing varies from project to project, depending on the genre and what instrumentation is required. I like to get themes written on the piano (or humming into the voice app on my iPhone). I think melodies should be really thought out and tested in different scenarios to make sure they will work in a variety of moods across different cues. But I also love the experimentation and happy surprises that come with working with other musicians.

Best scored movie you’ve ever seen?

Some of my favorite scored films are “The Mission”, “Cinema Paradiso” and “The Good, The Bad & The Ugly”, all score by Ennio Morricone. All three are very different approaches to scoring that resonate with me.

Also, sometimes silence is the best way to play a scene. I loved the impact that “Castaway” had by choosing to play the film silent until the very end of the film. Music can certainly make a good film better, but even the best score in the world cannot save a poor scene or film.
What do you do to get away from it all? What do you like doing outside of the studio?

Lately I’ve gotten into sailing. I live a few minutes away from Marina Del Rey, so it is easy for me to just hop over there for a one hour sail to clear my head. The salt air and quietness on the water are a great way to reset. I’ve since found out that a lot of other composers are sailors too.